FAQ

Frequently Asked Questions
How do I get started?

You have a couple of options. You may either: Are there any rules I should know?
 * 1) Read the lore to get an idea of the world, where you want to start and what you want to do. The Wikipedia is a massive work in progress so if you don't find information that you need or want check The Staff page to see which staff members can assist you.
 * 2) Improvise as you go. TSR is a sandbox type of world where you can build your own "sand castles" (worlds or stories) as long as you respect other people's "sand castles".

Please look at our Rules page and be aware that the rules are subject to change.

What would you recommend for someone new to the room?

Set yourself up for success. Too many times do we see people come in and throw out a random post hoping that someone will respond to it. Normally, this doesn't work. We advise newcomers to mingle with the community and become affiliated with someone. Importantly, go where the other writers are in the world. Role playing is a joint effort between two or more writers. All of this requires communication which unsurprising a lot of people are not good at.

Don't wait around for role play to happen or figure out what the problem is and resolve it instead of waiting for someone to resolve it for you. Ultimately, the only reason why a role player does not get role play is due to their own inability to make it happen.

Would my character fit in the setting?

Most fantasy characters do as long as they aren't Sci-Fi characters like Androids and Cyborgs.

Does magic exist and is it allowed?

Yes, it certainly does exist and is allowed as long as your character is reasonably balanced and not capable of fire power that would be comparable to a natural disaster. No one-man armies here!

What is the technology level?

That depends on the location. There is no technology that you would see in sci-fi and modern day. Electricity is still in its very early stages and not widespread; steam power is more common. Weapons are primitive and are commonly swords, bows, daggers, etc. Primitive guns that use gun powder such as flintlock pistols exist but are uncommon